Re: Stellar Manipulation
Good name.
But it's _so_ expensive, to build and to research, does anyone actually use these things (the SW, RW, or 'weapons') in a multiplayer game?
Depriving your enemy of a whole system is sick-in-the-head bad-aft! But is it ever feasible?
Does anyone know how warp-point creation works in multiplayer? Do your opponents know where the new warp point comes from (if they have seen the inside of the system-of-origin) even though they have never gone through it?
How about in simultaneous? DO you have the opportunity to push your payload through a new-made warp-point and close it before your opponent could possibly send a 'surprise package' back through?
You could change the tonnage of the Drone or the SM system-breaking-thing, but it's not possible to mod drones so that they can activate a SM payload over a target star, is it? (that would also be pretty sick-in-the-head cool.)
In an even more unrelated inquiry, has anyone 're-skinned' the entire interface?
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