Re: Forbidden Magic: Good vs Evil!
Yes, good point. Do you have any suggestions on how this might be balanced? Maybe this is just an incentive for the Good Team to win earlier. They could get more resources, but then, they might just win too easily.
Maybe let the Good Team have some Astral too, so long as they promise not to use spells like Curse and Master Enslave? A good deal of Astral could be construed as neutral. Of course this will probably depend on the honor system for the first go around of this.
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