Quote:
Sombre said:
Fixing the scales manually will NOT even out the difference between normal and impossible AI. The bonus it gets to gold, gems, production; these are greater than the difference between order3 and turmoil3 and so on. Besides which the AI on impossible gets extra points at pretender creation and is therefore more likely to have positive scales anyway.
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This is 100% accurate. I have found that the AI does better (most of the time) on impossible settings than making edited pretenders and scales, even cheating magic and scales. The time required to set a game using map editing of cheated magic and scales then Human start and switching to AI is fairly substantial, and not worth it in my opinion.
Besides, the AI on impossible presents adequate challenge for me. If I need a more substantial challenge I'll try and convince the wife that playing Dom3 is a good use of my spare time and that there is no down side to drinking beer.