Re: How easy is it to add a Tech Area to a Mod
So are you perhaps implying that you are interested in pursuing such ventures. These do pose interesting strategies and in depth game play. I beleive that if enough people put their heads together and ironed out details, it could make for a completely different approach to the normal game, very much like some of the mods out there. I'm hoping to grab the attention of PvK perhaps just to see if additional ideas are feasable to incorporate into an already existing mod.
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