Re: How easy is it to add a Tech Area to a Mod
Tnarg:
Good idea though I cannot for the life of me think of how to implement it (or even a reasonable facsimily thereof), though having ancient race as a facility (is that even possible?) could be interesting, though not what you were driving at. Even so, ideas are good. Keep 'em coming, we need all that we can get.
SJ:
What's with palaces? I remember seeing them mentioned in the text files but I have no idea what their purpose is.
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I do not know with what weapons World War III will be fought, but I know that World War IV will be fought with sticks and stones.
-Albert Einstein
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