Thread: NAP Breach?
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Old March 25th, 2008, 03:11 PM

parcelt parcelt is offline
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Default Re: NAP Breach?

It's not technically a breach, but indeed does violate the spirit of a real NAP.

Most experienced players will spell out what they mean by NAP, it usually includes all possible transgressions (apart from scouting maybe). 'Agression' does not necessarily stand for just military invasion.

The example does bring up another question. What happens if nation A, having lost a province to Indy's (or a common enemy third player), does not take back the province immediately? Reasons could be that troops need to be brought in from far away provinces, or are just not available right away because of more urgent matters.

After how many turns can nation B take the province? 3 turns? 5 turns? 10 turns? I mean even if nation A were to communicate (as would typically happen) to nation B that they plan to take the province back - so hands of, does that mean that nation A can take its time indefinitely?

I would say that after say 3 turns the province is far game.
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