Re: vengeance of the dead, how it works with 1000+
Taking a non-SC pretender makes it pretty much immune.
I'm not arguing that the spell is not powerful enough or anything, nor defending it. In fact, after having read the entire other post you necroed, I quite agree that something is flawed by design in that spell. Thematically speaking : the dead shouldn't be able to avenge themselves with more than 1 soul, and maybe not more than once. Furthermore, there is no real counter apart from hoping that MR will resist the spell (which is not a counter at all), and it is really quite cheap... Another idea would be to put rituals "behind" movement in initiative order, or give a chance for ritual targetting moving units to fail (50% chance ? or more for fast movement / units ?). But that might change the gameplay too much.
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* Stilgar
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