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Old March 27th, 2008, 08:50 AM

Shan Shan is offline
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Default Re: Ideas how to improve WinSP MBT/WW2 !

Don,

I get your point concerning the recovery of tanks, and it's quite clear that this cannot be represented in the game.

What people, including me, tend to forget, is the time span represented by one battle. Everyone who has ever seen a real-life heavy recovery operation will agree that it takes time to get a badly stuck tank out of there - even if you have the latest Bergepanzer Bueffel at the ready. Modern recovery tanks nowadays do have quick-recovery systems that enable them to hook up a disabled tank quickly, without anyone having to hop off, but this probably only works on a road but definitely not for the tanks stuck in swamps and creeks that we are facing in the game.

Has the issue of bridge-laying tanks ever been brought up? I guess this one will be impossible, too...


About the other thing: A surrender option would be nice, too bad it had to be deleted - but I was talking about those situations where a player SHOULD surrender but still carries on fighting with 3-men squads and crews --- is there any way to make the force status more transparent while playing? As fog of war prevents me from knwoing my enemy's status, that one should be left out, but having an idea about my own force's status would be great (morale-wise and so on - how close am I to a general rout?)
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