Re: Mass flight bug - wrong script processing
An solution I've seen around for scripting is creating a player-defined spellbook for each caster so he can only cast a limited portion of list of spells you have researched, and doesn't use unwanted spells randomly.
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Often I must speak other than I think. That is called diplomacy.
* Stilgar
Show me a completely smooth operation and I'll show you a cover up. Real boats rock.
* Darwi Odrade
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