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Old March 27th, 2008, 01:44 PM
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Baalz Baalz is offline
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Default Re: Short list and exploits

There's been a couple attempts at such, but as I mentioned the mist of deception exploit is unique (as far as I know) in that nobody really disagrees that it is a game breaking exploit synonymous with cheating. There's a fairly large camp (including me) who feel like generally quirks in the game are fair play. There was an exceedingly long discussion about this like a year ago but it boils down to:

1) What's an exploit? Lots of interesting things in this game seem to be possibly unintentional ways things interact.
2) We're playing the game as delivered, not some abstract perfect concept even if we could agree on what that is. Everything from archer screens to vengeance of the dead spamming to the way communion mechanics work *is* part of the game.
3) Strategy is always about being clever to avoid fair fights. Why is it "fair" to bring cavalry against your enemies archers, but not "fair" to copy Bogus' scripts? Is it "fair" to mind hunt a nation with no astral mages? Etc. etc.
4) With the exception of the aforementioned Mists of Deception I'm unaware of any exploits which are as powerful as things you can unequivocally do in game such as casting the forge of the ancients or being the first one to construction-8.

As for a standardized NAP, same problem again, no consensus as to what that means.
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