View Single Post
  #58  
Old March 27th, 2008, 07:42 PM

K K is offline
First Lieutenant
 
Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
K is on a distinguished road
Default Re: Short list and exploits

Quote:
Tuidjy said:
> Thats actually pretty easy. You cast assassin spells on the home province and kill those mages.

Wow. Assassin spells on the home province. Thank you for your insight! Hey, but are you saying that someone could actually teleport on top of my capital.

Woah! I would have never thought of that. And those assassin spells! Man, they can really clear a lab, can't they? Well, I guess this game is just won by casting assassin spells. Given that obviously no one could ever protect against them, even in one specific, valuable province in the late game.

Or maybe I will just cast 3 air domes for 60 gems, and have a 99.2% chance that my capital will laugh at assassination spells.
Well, JK says that Domes of the same type don't add up(the 80% is checked until it drops, then the next 80%, etc), and each separate kind of dome is checked separately (Air, then Frost, then forest, etc. and I don't know the order). So with a big enough gem investment you can knock down all a province's domes. JK or KO can chime in here, if they wish.

But, if you need someone to hold your hand, here is a foolproof way to beat the situation described above.

Assuming the enemy is patrolling his home province with mages to cast MoD, then:

Turn 1
1. Attack the province with a force big enough to set off the AI's choice to cast gem spells. Set them on Retreat, if you want. The enemy mages Return home, by whatever means they have.

2. Send in a Stealthed SC/SCs/thugs/armies who can beat the province defense and whatever patrolling armies are left after the mages leave. This battle happens after the first because it gets caught by PD and patrols. You take the outer province.

Turn 2.

3. Move in a mage/mages who can cast MoD on turn 1 of the battle. Since the defender gets the first round of actions, then they can't ever use it against you if they try to Break Siege.

Dominion them out, or just invade with a small enough force to make them retreat when you knock down the door (its their home province, so they have nowhere to Return).

If he is not patrolling his capital, then switch to turn 2's instructions, or just send in Assassin and kill his mages that way.

-----------
Dominions is complex enough that there are never "perfect strategies." YOU might not be able to beat an enemy's strategy because of lack of mages with the right kinds of magic, units, or research, but it doesn't mean it can't be done.

By the late-game, people should be diversified enough in magic that any tactic is available, if you have enough research. Figuring out what your enemy is using and preparing for it is exactly what this game is about, as well as choosing the right research for your opponents.
Reply With Quote