I'm not sure about balance (at all) but the concept sure sounds fun. If you have trouble finding players willing to be neutral I might even be tempted, depending on what age the game will be in.
To go with the wealthy neutral theme, I would think it a good idea to add an iron mine or other bonus resource site to their start province too.
Quote:
If they happen upon a death or blood site, they must let these gems/slaves sit and rot in their vault. Do NOT use them for ANY purpose.
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How about alchemy? Thematically 'destroying the essence of evil made physical, and converting it to astral gems for the betterment of mankind' sounds good to me.