Thread: Guide Guide to communions
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Old March 28th, 2008, 03:39 PM
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Default Re: Guide to communions

I verified that it does indeed work as thejeff suggests. Movement and Melee as well, they resolve after the casting phase. The only way to leverage this is to have an item which casts spells, though with anybody except the communicant this leaves the window open for the AI to cast something else after the first 5 turns.

Anyway, thanks for the catch, I've updated the guide.
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