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		| Kuritza said: 
 
	And there's a rather simple solution - replace these undead with another type of chaff, not mindless. Incredibly brave, like morale 30+, but not immune to rout. Make a special 'avenging soul' creature for VotD, maybe make it slightly tougher to compensate. Problem solved - on turn 50 souls flee, victim wakes up victorious.Quote: 
	
		| johan osterman said: Ok, I was just speculating. Truth be told. The game trys to rout both sides before it kills off.
 
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 I think the problem is not that they are mindless. The problem is that they are leaderless. Golems are mindless i think, but vanish on turn 50.