Quote:
Hadrian_II said:
I think this discussion cant reach a conclusion, as there are innate difference between minmaxers and players that have a more roleplaying perspective.
As on one side sailing out of besieged castles, so the sieger does not notice it, or sending your enemy useless trinkets, so that he stops forging makes perfect sense to minmaxers because they get a benefit from this action, even if it defies common sense and is at best a very cheesy solution. While the rp fraction considers this cheating.
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Well said Hadrian. I completely agree. I am on the role paying side. Game (for me) is about having fun, trying new strategies, discovering items/spells/sites. Ideally if all players in a game have this mentality, the game also can have a nice competitive feel where everyone is in the race. However, it can be shock if you are playing this way but then you face a minmaxer with some nigh unstoppable maneuver. Nothing necessarily wrong with that, in the sense as one person said, everyone has access to the same game. I can see how over time, once a player has done all the exploring, they can evolve to min max. I am still in the innocent, rosy-eyed RP phase.