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Old April 4th, 2002, 05:25 PM
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Default Problem with planet creation/destruction

I dont know if anyone has seen this, or if this is by design or not, so thought I would toss this out.

In SE4, you were not able to blow up a planet if it had population of more than 500k on the planet. In SE4 gold, this isnt instituted. I was destroying and creating planets, and accidently destroyed a homeworld planet with over 9000k pop on it. I was not a happy camper to say the least since in the old game this wasnt a problem. Anyone else seen this?

Also, when a core went unstable, it was possible in se4 to use a planet creator to restabilize the planet. In SE4 gold, this isnt possible. Is this also by design?
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