Re: Poison weapons
It's secondaryeffect afaik.
The theory that the arrows are tipped with poison gas or exploding liquid or something,... well I guess you can explain anything away if you try hard enough. To me that seems really silly though. You might as well say a wizard did it. It's clear that some weapons work that way, like the Skaven poison globes, like poison spit attacks or Ctisian poison slingers,.. but blowdarts, sauromatian arrows, poison daggers etc are obviously poison tipped and logically should need to do at least a point of mundane damage to work.
In gameplay terms it's problematic mainly in terms of modded units with poison ranged weapons, but in basegame it's part of the reason the sauromatian archers are so nuts. If they were required to do at least 1 point of mundane they'd still be great but wouldn't be capable of mowing down heavy infantry like they do now.
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