Re: Poison weapons
So secondaryeffect is only suppose to activate if damage is done? And secondaryeffectalways activates even if they do not hit? Or does it activate if they hit but cause no damage?
If you change ranged weapons so it would only use the secondaryeffect if 1 HP of mundane damage is done, wouldn't that make Woodsmen Blowspipe virtually useless?
Would that make the Botulf and Banefire bows less useful as well?
Also with the shield blocking boulder's problem; I was wondering if it could somehow use the shield's protection if the shield was used to parry.
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