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Does anyone have any other ideas on how this could be improved?
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Sure !
- having some national units only produced by specific types of forts ?
- having a reduction in gold or ressources when producing on a specific type of terrain ?
To give an example, for sauromantia, building in a swamp would lead to a significant reduction in ressources that make it equivalent to the ressources made if the terrain a mountain, but only for them (maybe more or less for balance reasons ?).