quote:
A 300 KB savegame becomes a 90 Megabyte savegame.
Just writing the savegame to disk each turn would take a significant amount of time. Heaven forbid you from trying to download that from PBW each day, even on a high speed connection!
I thought about this too. I guess one of the way to work around this would be to only store the statistics of the game for the player to see in all quadrants, but each quadrant would only store THAT quadrants data. Same as it is now, except the information, ie planet count, ship count, location of said item, would be visible in all quadrants. Information only.
If a battle took place in B quadrant, and you are in A quadrant, at the beginning of the turn, the information window would notify you. You could then Click GOTO, and the new quadrant would load.
If battle happened during your turn, and you are in A quadrant, the battle takes place in D quadrant, then you would have the choice of going to D quadrant, or letting your forces fight it out automatically. Hell theres an idea, much the same as PBW, the battles that take place out side of your active quadrant happen automatically, you just read about the aftermath in the Turn News Report. Kind of a bummer, but hey, if it works better this way, then so be it.