quote:
Originally posted by Atrocities:
King, the 255 limit is a hard coded issue that has to do with the programing abilities and such of Languages that ware bing used to program these type of games. Currently 255 is the TOP of the programing limitations.
255 is no hard coded issue in regards to language used (in SE4's case I think its Delphi). No programming language i know of limits anything to 255 ,which is the maximum unsigned integer in a single byte (or 8 bits). If SE4 stores system identifiers using a byte then its a limit to SE4.
The 255 system limit (should actually be 256 coz I see nothing wrong with a "zero" system) is either a design flaw in SE4 or more likely a "practical" limit so memory and perfomance doesn't get out of hand.
Askan