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Old April 9th, 2008, 07:15 PM

Micah Micah is offline
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Default Re: Late Era Team Game

Yeah, a good bless is just as good as an awake pretender with the right sacreds (which is why you see blesses so often), and a lot of nations without sacreds really need the early province-taking boost to get resources into their capital. I know I was relying on my pretender this game to clear out the stuff around my capital early so I could start building troops...Marignon's starting army + one turn of recruits with only your capital's resources isn't a reliable turn 2 expansion force, and if you have to wait til turn 3 to get a second province you're pretty much sunk...I'd also vote for buffs vs nerfs. (Especially the production scale, I'm still quite in favor of upping the gold coefficient, I think it would help a lot and not make it such an obvious loser scale). Similarly upping dragon's base dom by a point or two would help them out a LOT in terms of competitive pricing. Other chassis would be more difficult to balance, but that's an easy start.
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