Re: Shamblers
Shamblers at 30 gold suck but at 1 resource they rock. In almost every case I have come across from dom2 to now I can build a force capable of taking an indy water province in 1-2 turns with them as compared to uhh 3-6 turns with ichtyids.
Now, or soon after is better almost all the time
Again, yeah the 30 gold sucks but "sometimes" you just gotta get in there right now. Admittedly in MP games I never use them. Either I set myself up to Really Play in the water or I try to be meticulous with my diplomacy towards the water nations.
If I have a ginormous pile of gold then they also make rapidly formed speed bumps but are perhaps poor for that due to the 75% of total hp's lost routing rules. I am not one of those folks who scoffs at impossible AI though so grain of salt applies.
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