Re: Hall of Doh!
Endgame in a VP victory game. An ennemy is near victory. I teleport a team of mages on one of the last VPs he don't have, near one of his big armies. Luckily the province happen to have a lab. I play Arco and have several S4 astrologers with leadership items ready to gateway armies. I send them. Then I search something to do with my team of mages already on the province. As Man has turned AI and randomly cast seeking arrows on my provinces I have the clever idea to... cast an astral dome. Two of my gateways spells are blocked, battle and VP are lost, and game the turn after.
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