well as I said above, I consider them between "regular" city folk and barbarians context wise. I don't really have a clue about every stat in the game (but I do you that excellent spreadsheat so not I'll look it up.)
I'll give them AP 13, keep enc on 2 (as barbs) HP and strength are between regular humans and barbs as I wanted
the morale is lower (as barb) and MR is higher just cus I want it that way in this nation. (MA could even be lower again as genie influence wanes
PS I found THE perfect sprite for nomad wazirs: wind master sprites seem to wear exactly what the marid wazir wears

blueisch too which fits their astral magic thingie
PPS 2 astral isn't that a bit weakish in EA, maybe a random EFAN wouldn't be out of place
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