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Old April 16th, 2008, 06:36 PM
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Default Re: magic modding question

1. No. The engine internals do support what you describe (notice that LA Ermor does not get the regular priest spells) but this isn't accessible to modders, and is probably hard coded somehow.

2. Not directly, but you can give them national spells, partway up the research tree, that provide a research bonus.

So, a nation could have lousy researchers and then a spell at Const 5 which enables them to build superior researchers.

I think it violates the spirit of the game to prevent the dwarven pretender from casting death spells if he has death magic, myself, anyway.
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