Thread: Poison weapons
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Old April 17th, 2008, 05:23 AM

Sombre Sombre is offline
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Default Re: Poison weapons

Saying "It's fantasy don't bring realism into it" and then using real world examples of high tech police and military chemical weapons as evidence is silly.

There's no point in me arguing with Forrest. He likes things the way they are for whatever reason and will bring up just about anything to try and justify it. Including painting me as some political correctness tyrant trying to ruin the game. Same stuff we hear every time anyone suggests a change to the game. When it was Vans people were busting out "I don't want to play a game where every nation/unit is exactly the same" hyperbole. Same deal essentially.

If poison arrows are working as intended then the descriptions should be fixed. I'd also suggest changing the name to 'poison gas bow' and putting an extra line in the description about how the poison will work even if the arrow is stopped. Because just about everyone who thinks poison arrow or poison dart will imagine the poison will only apply if the arrow does damage. Why? Same reason people can safely imagine spears are longer than swords, longbows fire farther than shortbows or lightning negates armour, without having to look it up.
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