Re: Urdheim, The Infinite Horde
			 
             
			
		
		
		
		I think the mod is wonderful.  I took the liberty of moving them to MA (because that's my preferred era) and always set them as an opponent, mainly because I don't like to play blood. 
 
The AI plays them great.  They are always one of the top 2 or 3 strongest foes (including LA Ermor) which I also moved to MA.  That probably means that they are over powered, but I don't care.  The AI could use a dozen more nations like them. 
 
At impossible/aggressive settings the Kobalds always give me a run for my money.  What more could you ask? 
 
And the sprites are outstanding.  Much better than anything I have ever done.  I have to admit that I also changed the colors of a few to use for my modded monsters because they are so good. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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