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Old April 18th, 2002, 10:43 AM
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Default Re: Proportions 2.1 available

quote:
Originally posted by PsychoTechFreak:
This is not an urgent request, but could you provide a (very brief) description of your (new) quadrant types? I should take a closer look into quadrant types.txt, with almost every patch you add some new ones. I like your ideas to change some of the system abilities, e.g. organic infestation.?


There are some extremely brief descriptions in the QuadrantTypes.txt file, that don't get shown in the game. I'll try to embellish these at some point. For now, I'll cut & paste:

Name := Tri-Polar
Description := Slightly different from sidereal, with a few more special systems.

Name := Sidereal
Description := A middle-aged sheet of systems with somewhat irregular connections.

Name := Atypical Sidereal
Description := A middle-aged sheet of systems with somewhat irregular connections and unpredictable contents.

Name := Sparse Edge
Description := The galactic edge where systems are spread evenly, and there are fewer warp point connections.

Name := Rich Spiral Arm
Description := A spiral arm quadrant with many warp point connections. Try without "all systems connected" - they will be anyway.

Name := Ancient Bi-Polar
Description := Old section of the galaxy dotted with nebulaes and black holes, where warp points tend to be at opposite sides of a system.

Name := Rich Cluster
Description := A globular cluster section of the galaxy with many warp points.


quote:

One question, I think I have seen this in one of your warp point changes, it was a one-way WP. Are one-way WPs now created by random? Wasn't it just possible with map editor?



Is it even possible in the map editor? I thought it was just an idea that has not (yet?) been implemented. I think I added it to see if it would work, and so that it would show up if/when MM implemented it.

BTW, a couple of other things in 2.2 will be:

* Corrected cosmetic typo in "Spatial Rupture 2".
* Fixed cosmetic duplicate Rad Storage III.

PvK

[ 18 April 2002: Message edited by: PvK ]

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