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Old April 19th, 2008, 12:28 PM
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Default Astral Duel

Astral Duel
Battle for the Astral Plane

Small map (~10 provinces) with ALL PROVINCES INTERCONNECTED. In other words, every province neighbors every other province, simulating the dimensionless nature of the Astral Plane; thus all armies can effectively "teleport" to any location on the map. Map might be shaped like a decagon.

Would make for some very unpredictable (and possibly fun) duels.

Recommend the following special settings
-Starting PD>=50, to discourage immediate capital capture.
-Magic Site Probability=Max, to simulate magical nature of Astral plane; on the same vein, set Magic Research=Easy.
-All Landtypes=Plain, as you are battling for the featureless void.
-Change indy guardians to Ether Warriors lead by an Ether Lord, a la the "Ether Gate" spell.

I've been meaning to make a map/scenario like this for a while, but like all things Dom3, it's taken a back-seat of late.
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