Astral Duel
Battle for the Astral Plane
Small map (~10 provinces) with ALL PROVINCES INTERCONNECTED. In other words, every province neighbors every other province, simulating the dimensionless nature of the Astral Plane; thus all armies can effectively "teleport" to any location on the map. Map might be shaped like a
decagon.
Would make for some very unpredictable (and possibly fun) duels.
Recommend the following special settings
-Starting PD>=50, to discourage immediate capital capture.
-Magic Site Probability=Max, to simulate magical nature of Astral plane; on the same vein, set Magic Research=Easy.
-All Landtypes=Plain, as you are battling for the featureless void.
-Change indy guardians to Ether Warriors lead by an Ether Lord, a la the "Ether Gate" spell.
I've been meaning to make a map/scenario like this for a while, but like all things Dom3, it's taken a back-seat of late.