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Old April 19th, 2008, 03:52 PM
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Saulot Saulot is offline
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Default Re: Urdheim, The Infinite Horde

I'm glad you like the mod.

I'm a bit confused about the blood, as Urdheim has no blood.
Fire, Earth, Death are the paths.

Urdheim was originally made to give me a challenging opponent to play in SP, but I did eventually work hard to try to achieve vanilla balance (so people could also enjoy playing Urdheim against other AI... or even another player *gasp*).

I'm sad to hear that it's still not properly balanced. What are the settings you play on, and is anything else modded?
By settings I mean, # of provinces on the map, # of nations on such a map, gold/resource/supply settings, magic sites, research setting.

Thanks, I spent a lot of time on the sprites.

I suspect that while not any individual unit is overpowered, just the nation as a whole due to the very large variety of units, which are set up synergistically, so the AI who purchases a few of everything (or in the case of Impos. AI a lot of everything, as it doesn't deal with a gold bottleneck), gets an effective army it can use like it uses all armies (as a big club).

I'll be revisiting this issue of balance at some point. I'm strongly opposed to just hitting everything with a nerf stick, so more balance commentary from the community would help. Settings you play on would be a key piece of info.
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