View Single Post
  #34  
Old April 19th, 2008, 05:03 PM
Ragnarok-X's Avatar

Ragnarok-X Ragnarok-X is offline
Major General
 
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
Ragnarok-X is an unknown quantity at this point
Default Re: MOD: Space Empires V - Babylon 5

I will be more sensitive next time, sorry about that.


Now, a more important question. I cant seem to get the damage system to work.

I have this piece of armor:

Number Of Abilities := 2
Ability 1 Type := Component - Damage Resistance
Ability 1 Description := Negates any damage of [%Amount1%]kT or les
Ability 1 Scope := Space Object
Ability 1 Range Formula := 0
Ability 1 Amount 1 Formula := 4
Ability 1 Amount 2 Formula := 0
Ability 2 Type := Component - Is Armor Type
Ability 2 Description := Provides armor protection.
Ability 2 Scope := Space Object
Ability 2 Range Formula := 0
Ability 2 Amount 1 Formula := "Normal Armor"
Ability 2 Amount 2 Formula := 0


It is armor, therefor soaks up damage. In addition, it negates small bits of damage.
Now, as mentioned i want a bit of the damage to leak into the hull.
Im using a weapon with dmg type "normal".


DAMAGETYPES

Armor Type 1 Name := Normal Armor
Armor Type 1 Penetration Percent := X
Armor Type 1 Damage Percent := X


Now, how should those 2 values be set up ?
If i want a gun which does 100 damage to do 30 % of its damage to the internals, i obviously should set penetration percent to 30.
But what about the Damage Percent ? Should it be it 70 or 100 ?

I have various different things, but in fact NEVER was damaage spread to the internals without the armor being first 100% destroyed.
Reply With Quote