Re: The problem of fort types
I agree that the number of forts does make the endgame fairly unbearable.
Some sort of limit on the number that can be built, or that forts cannot be built next to another fort would help move the games along. Especially maddening in the endgame is when forts can be erected instantly by magical means.
Making warfare on a 300 province map between 2 skilled players(last 2 standing) a slow grinding fatiguing process.
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"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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