Quote:
Edi said:
Zeldor, you are ignoring game mechanics.
1) Mindless units do not retreat from battle. If left without leadership, they die.
2) Combat ends after 75 turns with attackers dying if left on battlefield
3) Golems will never retreat from battle (as per description AND per mindlessness, because he has 50 morale and leads himself)
1+2+3 = attacking Golem dies automatically when turn 75 autorout death is reached. According to the game mechanics, this is WAD. Whether there should be some exceptions built to take this into account is another question entirely, but this is NOT an automatic bug!
As for the wraithlord, was that the same wraithlord or another wraithlord with the same equipment? And were there alternate routes from A to B?
|
So I just lost a supercombatant to the 50-turn limit thing in Dominions. As a matter of fact, the limit is 50, not 75. I'm wondering if this is considered a bug or not. Regardless, it's a serious issue. It ruins the fun of the game.
It's really funny how I lost the golem actually. The 50-turn limit hit one or two battle rounds before the battle would have been over. I was seriously unlucky in this battle. Everything I did in that battle helped me reach the 50-turn limit.
