Re: Djinnibad - Nomads and Genies
Ok I'm brainstorming a bit on Sandworm/Shai-hulud
It should trample and it should be huge..
Preferably it should be able to trample even elephants but I don't think anything larger than size 6 is accepted so that can't happen. (plz correct me if I'm wrong)
so that means
size 6 (with a huge sprite)
#trample
I'm thinking it would (besides trampling) only attack by swallowing things whole and incinrating it in it's intestines.
I would use the devourer of souls attack which is called devour soul (with the soul death ability) except that I would make a new weapon just called
#name "devour"
#AOE 1
#dmg 999
#bonus
#magic
#armornegating
#nratt 2 to simulate it can swallow huge numbers of troops at once.
#att 3
#def 0
#len 0
will the creature use this weapon or just try trampling everything?
I'm thinking VERY high HP, high natural defence, decent att skill and average defense skill
I would also like it to burrow but I can't find anything to simulate it except flying (no movement inhibition, skipping provinces and on battle map being somewhere instantly).. which seem kinda silly since it's the opposite.
I was wondering wether a onebattlespell could help here (are there teleport spells except flight? and blink which isn't really it eitehr?)
it would have vulnerability to shock and water (but that doesn't seem to exist) and 100% fireresistance
it would #regenerate 10
and it would be stealthy 5 (if ti's underground it's not likely to be noticed)
no item slots except 2x misc
would this be competative as a high level summon or to strong (I don't really think so since it's only got 2 misc slots so not very much possibilities for adaptation)or to weak (then again it's already got regen will have a ****load of HP, a pretty nasty attack and trample)
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