
April 24th, 2008, 02:20 PM
|
 |
General
|
|
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
|
|
Re: Moving immobile commanders / pretenders
Quote:
Tuidjy said:
> > transform a water queen, kill it, cast ritual of rebirth, the waterqueen
> > comes back as a niefel jarl mummy, summon another water queen, rinse, repeat.
> What does "transform a water queen" mean? Have it cast Transformation?
He probably meant "Get her into the Hall of fame", or "Summon a Water Queen".
Both are rather tricky in late game. I would much rather have a Water Queen
than a giant mummy, and a chance to get a Water Queen.
Anyway. Why waste 50W and 15D gems for a giant mummy with some water magic?
|
I agree... the real exploit with ritual of rebirth is taking a large size unit in the hall of fame, then make it your prophet and use ritual of rebirth after it's been killed. Now you have a giant mummy with 3 Holy plus whatever magic paths... then make the giant mummy your prophet bringing you a 4 Holy plus whatever magic paths. If the mummy dies you can use ritual of rebirth where you can once again make him your prophet for a 5 Holy plus whatever magic paths and so on. It's the only way to achieve a 9 Holy giant mummy without using Wish... and significantly less expensive.
__________________
There can be only one.
|