Re: Auto-routing alternatives
Here's my last comments on this topic... hope we see some type of adjustment.
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With regards to immobile commanders/units the end result should be the same result as what happens now when using map edit commands and placing two different nations on the same province. This scenario would have the defender still owning the province and the attacking immobile sitting on top without access to anything within the province. Thus next turn results in an instant battle.
This might be too much programming... so as a second option leave the auto-kill for only immobiles and provide an auto-retreat for only attackers.
An increase for battle turns would be appreciated... as time passes it's inevitable gamers will need to upgrade their computers. The computers of today and tomorrow can handle the increased battle turns. On reflection for increasing battle turns... anytime we've seen in increase for commander and unit limits we've only seen praise and happiness in the community.
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