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Twan said:
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Gems won't be spent after round 5.
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Hum there should perhaps be exceptions for some evocation spells (namely shadow blast, fire storm, niefel flames, shimmering fields). A player may want to have someone (probably a communion master or high level pretender) chain casting large area evocations as long he has gems, even after 5 rounds. As well there should be an exception for astral healing.
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I know it isn't perfect, but would you rather have that or the current situation?
Thanks for the comments.
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I would include Doom and Astral Tempest in the black list. Doom is a waste if you destroy the ennemies, astral tempest kill your own guys.
Will of the Fates should be highest priority if a mage can cast it, and Antimagic as well. Mass enslave spells aren't that good if the ennemy has used antimagic and the caster has no penetration item, and casting one probably mean a powerful mage will be uncounscious, so they should not be valued as much as a defensive BE.
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I thought the battlefield enchants would mostly be for AI. While giving defensive BE higher value than enslavements would be good, AI could use Mass Enslave against
other AI nations.