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Ragnarok-X said:
Is there any way to alter a ships speed in combat ? It seems the movement speed of the vessel is always proportionally tied to its system-movement speed. Any way to change this ?
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There are bonus movement abilities available. I don't think the formula that determines base movement as a function of strategic movement is modifiable though.
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Even though my mod folder has only 2 empire files (EA, Narn), the AI creates new games with stock races. How can i tell the game to ONLY use the custom races inside the gametype folder ?
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There is a line in the Mod_Definition.txt file that determines whether stock races can be used. I forget the name.
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Is there any way to make buildings "unbuildable" ? I.e. make homeworld facilites unique ?
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IIRC homeworlds can start with facilities unavailable for construction, if you add them in the homeworld starting facilities data file.