Re: Casting first in defence + endgame spells
If you're so concerned about a defending force, use armor on some mages to soften them up. Use rituals to soften them up. Use assassins to soften them up. Use items that spread disease and damage their supplies to soften them up.
An enemy that's holed up is very little threat to you besides the rituals they can cast. Take a page from The Art Of War: meet strength with weakness. Meet weakness with strength. Flow around the enemy's strongpoints. You don't HAVE to attack an enemy at the height of their power. Be creative!
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