quote:
Originally posted by Growltigga:
PvK, I agree with what you say but with regard to the Last point, 1000 drones would be considerably more expensive and build than 1000 mines.
Are we not back to the old question of balance?
Of course. I was just pointing out another difference. In games with lower settings on "maximum units in space", minefields consume a lot of it, because to be useful, they must (mostly) be deployed in space. Thinking strategically towards a large empire, if the setting isn't 20,000 or something nice like that, then the number of mines deployed has to be weighed against the limit on the number of strategically deployed (i.e., not based on planets/bases/ships) fighter and satellite swarms, etc. Some games have this limit turned down to 1000 or so, for whatever reason. Drones are at the opposite end of the scale from mines in terms of how much of this limit they consume. Not only are 100 drones an extremely powerful asset, but in general they also won't stay in space for more than a few turns (since they actively and quickly engage targets, and also expire). Of course, 100 drones are a massive (initial) expense compared to 100 mines, but my intention is to point out differences between drones and mines, since God Emperor seemed to think they were very similar, and I was trying to explain several ways in which they don't seem similar at all to me.
PvK