Quote:
moderation said:
What is it? Incredible strategic insight? Encyclopedic knowledge of all the units, counters and counter-counters? Micromanagement skills and tricks? Ability to minimax the heck out of the game engine? Excessive quantities of free time? Diplomatic skill? Something else entirely? I am interested in your opinion on this question that has been bugging me lately.
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Yes, yes, yes, yes, not necessarily, yes, and I'll explain.
The most important thing is to realize two key facts:
1. Everything has a use. Even spells or units that people say suck actually have a use in certain circumstances.
2. This is a turn-based game, so turn advantage is the key to many things. Speed, efficiency, and long-term planning count more than having the right race.