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Old April 17th, 2002, 11:10 AM
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Default Re: Questions about SE4 Gold

quote:
Originally posted by Gaurav:


Unbelieveable!
Oleg: Which is Last, large hitpoint values or low hitpoint values?

[ 17 April 2002: Message edited by: Gaurav ]




Exactly as Suicide Junkie posted before:

Smaller armour component is likely to be hit before bigger one.

The reverse is true for internals: bigger components are more likely to be damaged before smaller.

The later is easy to rationalize: Let's assume that ship has 100 hit points worth of components. When ship is hit, SE IV rolls a dice and decides where inside structure to allocate the damage. Then, component with 40 hit points has 40% chance to be hit, while component with 10 points has only 10%.

It is much more difficult to speculate about armour. May be SE uses reciprocal values ?
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