Quote:
quantum_mechani said:
This seems to be the eternal misunderstanding of CBM. It's not really about balance between nation (though that is not ignored) but about opening up options. People in their right mind should simply not pick things like the Son of the Sun or cast summons like sea dogs in the base game. Making these sorts of things into true viable options is the number one goal of the mod.
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I understand that. And I am pretty sure you are right as for the balancing useless things and I appreciate the job you've done on it. However, I don't feel it is right time for me (and not only for me) to start experiencing CBM from the team game.
Zeldor:
I disagree as for Man being the weakest nation and C'tis being decent. Also, I don't think that land-water make a bad alliance. The may be even more able to help each other than land allies who have hostile space between them. OTOH, water-water alliance makes people divide water between them other than expand and fight for it while ally fights for the land. I really don't that water-water alliance has any chance in the team game.
However if we don't have full house then after nations are assigned, we may randomly assign the remaining pairs among those who won't be satisfied with the choice.