quote:
Originally posted by Wardad:
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I use engine damage weapons because they are to powerfull to ignore. I know other players complain about them, and the sizing of the reserves.
Seems to me that it would help (at least for mods) would be to make "damages engines only" and "damages weapons only" into separate abilities from "skips armor and shields." Since they're currently damage types, this would probably mean needing to make more damage types.