Re: Doom Horror v Seraph
Those who mess with the forbidden light cannot afford to buff for more than two
turns, or the Maker of Ruins will eat them. That said, personal luck is one of
my two buffs. My standard combat Seraph kit is Frostbrand, Magebane, Starshine
Cap, Rainbow Armour, Boots of Quickness, Forbidden Light, and an extra item which
strenghtens defense/attacks/magic resistance/whatever. This provides 100%
resistance to everything, and MR near 30 with a spell. A Seraph equipped in
this manner will take on anything that is not designed to take him out.
On the other hand, two Bane Lords will split him for breakfast if they are
properly equiped.
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