Re: Looking for Advice on Race Design
If you're going to depend heavily on fighters then you should remember a couple of tricks.
1. Racial (and cultural) attack and defense bonuses don't affect fighters (not sure about other units though). So you might be justified in shaving a couple of points off and putting them elsewhere. If, that is, you think that you can suitably keep your carriers out of harms way.
2. You might want to try releasing your fighters *before* you enter combat. That way they attack as one group and don't get picked off by PD as they gradually stream into range.
3. This idea is only good for system defense. You can get around the 100 unit/sector limit by launching a larger amount all at once. So if you have 180 fighters on a planet, none in orbit, you can launch them all by using the 'move all' button. You can then move this monstrosity to a worp point or other area you want defended and fleet it with a conviently placed base (so that the fighters won't run out of supplies).
I hope some of this might be of help.
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I do not know with what weapons World War III will be fought, but I know that World War IV will be fought with sticks and stones.
-Albert Einstein
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