Re: Troops
I am currently working on redoing the ground combat. I have created Assualt craft that can carry the different units which include- Battalion,Brigade,Regiment,Division and Corps. I created "mounts" to reflect training-inexperienced,trained,vetern and elite. Each of the units is composed of different units. For example a Battalion contains 4 companies and 1 HQ. The available companies are straight forward so as to avoid to much complication. Tank,Infantry and Mech Infantry. Each has inherit strenghths and or weaknesses. As you move up the ladder a Brigade will be composed of several battalions, a HQ and a couple of support companies(ie- artillery, engineer or aviation ).
Since the Ai does not build or use troops I plan on changing the setting file to beef up the number,hit points and dam of planetary units. This would reflect the fact that a planet with millions or even billions of people would and should have an inherit military structure.
I hope to have everything done and posted soon.
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