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Argitoth said:
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mathusalem said:
so because there isn't a way to immune, it's overpowered ?
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EXACTLY. Anything in which it is impossible to be immune is overpowered.
Remember my water queen thread? My aegis shield thread? What other debates did I start? Those were all based on precicely this point.
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Since Manifestation has a non-zero chance of targeting the D5 mage casting the spell, and it's "impossible for him to be immune" to his own Ashen Angel, this logic implies that Manifestation is overly nerfed and useless because it could wipe out every D5 mage that casts it in a single turn and there's NO WAY TO PROTECT THEM. In fact, most of the game is "overpowered" because Dominions goes out of its way (by using open-ended dice) to ensure that nothing is ever a sure bet. A slinger can kill a Tartarian with one sling stone if he happens to roll 200 damage.
In probabilistic war games, as opposed to chess, good tactics mean tilting the probabilities in your favor and recovering when the dice go bad. Vs. Manifestation, this means either using decoys, using guards and/or skelly spam, scripting "Vortex of Returning" so the angel can't hit you, or decking your mage out as an SC so he can kill the Ashen Angel (mostly this happens when you're using the Tartarian chains, which summon occasional Ashen Angels to kill you).
-Max