Quote:
kasnavada said:
These can be circumvented. Create just a single item called "spell holder". Then, as a special action, a mage can put the spell in the "spell holder".
Another idea would be to unlock items with another criteria (a spell school). I always found quite dumb that you could make a robe of invulnerability without having the invulnerability spell in the first place.
|
"Spell Holders" - too complex. Way, way too complex. There's nothing like them in the game.
As for the second one, there was a bug that caused similar results with items and ritual spells. Gate Stone only worked if you had researched Astral Travel, etc. It was a bug, and a very annoying one at that because it made several items utterly useless.
Just imagine what Construction would be like if it didn't actually give you anything but Sword of Sharpness? No Luck, no regen, no Air Shield, no Fire Shield, no Barkskin, no Quickness...